By Bill Webb
First-class in Stapled Wraps; quarto; Paperback; 31 pages + commercial; B/W Illustrations; Necromancer video games; 2000; First hence; Minor shelf put on; textual content unmarked; textual content smells of smoke.
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Additional info for Demons and Devils (Sword & Sorcery)
In areas of tall grass or heavy undergrowth, the dire lion’s Hide bonus rises to +8. Feats: Multiattack. Lair: Their nearby cave lair can be found with a successful Track check (Wilderness Lore DC 25). In it are the corpses of several animals as well as 2 young female dire lions suckling 6 dire lion cubs. , fly 40 ft. ; SA spell-like abilities; SQ flight, regeneration (2), spell resistance (18); AL LE; SV Fort +7, Ref +1, Will +3; Str 22, Dex 10, Con 17, Int 16, Wis 14, Cha 17. Skills: Concentration +6, Listen +5, Spellcraft +4, Spot +5.
Feats: Alertness, Multiattack. Lair: In a desolate and isolated cave in the foothills, which can only be reached by a creature with flight, is the lair of these two foul creatures. In their urine and refuse filled lair are the corpses of several recent kills. Strewn about with the corpses and bones are 336 gp, 12,731 sp, a divine scroll of 3 spells (caster level 7, doom, magic fang, detect snares and pits), an arcane scroll (caster level 5, mirror image), a potion of blur, and a +1 light emitting dwarven war axe.
Skills: Hide +0 (+12 when submerged), Listen +5, Spot +5. Feats: None. On The Island of the Globe Globe Once the PCs finally reach the island, read or paraphrase the following: Finally free from the monstrous crocodiles, and other hazards of your perilous journey, you step out of the skiff that brought you from the ship to the shore of the island you believe holds the entrance to the resting place of the Globe of Arden. The lost Island of the Globe does not appear on any nautical maps. In fact, it is magically warded so that all except those who are specifically seeking it are gently and unknowingly directed around the island.