Races & Cultures (Rolemaster) by Douglas Sun

By Douglas Sun

Created for RMFRP and Shadow global, the hot Races & Cultures grants every thing you want to layout targeted, fascinating and numerous characters on your Rolemaster and Shadow international adventures. Races & Cultures is split into major sections on races and cultures so that you can mi and fit!

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Alt. ISBN:0470018577, 0470018577, 9780470018576

Races & Cultures (Rolemaster)

Created for RMFRP and Shadow global, the hot Races & Cultures can provide every thing you must layout special, intriguing and various characters on your Rolemaster and Shadow international adventures. Races & Cultures is split into major sections on races and cultures so that you can mi and fit!

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Additional resources for Races & Cultures (Rolemaster)

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Prejudices: Black Gratar have no unusual racial prejudices. They do look down their noses (figuratively) at Green and Yellow Gratar, however. GRATAR Gratar are frog-like humanoids, usually evil in disposition. Like frogs, they are amphibious, but Gratar spend most of their time on dry land. Some even live in underground warrens. There are five sub-races of Gratar, differentiated not by native environment or physical characteristics, but by status in their racial hierarchy: Black Gratar, Green Gratar, Grey Gratar, Red Gratar and Yellow Gratar.

Religious Attitudes: Grey Gratar revere the rare Red, or Royal Gratar, even though they rarely take part in communal religious rites. Preferred Professions: Grey Gratar may pursue any profession. But they have learned through many generations of experience that they can thrive as hired assassins, so they favor Rogue and Thief. Special Skills: Everyman: None. Restricted: None. Typical Cultures: Among Gratar, Grey Gratar are particularly likely to have a Subterranean background. CHARACTER CONCEPTS As discussed elsewhere, Grey Gratar are skilled assassins and cold-blooded mercenaries.

They are wanton, not selective in their bloodthirstiness. If they have any racial hatreds, they are inspired by turf conflicts with other Subterranean races. Religious Attitudes: Kobold religious beliefs and practices do not differ greatly from the norm for Goblins. Preferred Professions: Kobolds favor no particular profession, nor are any closed off to them. Special Skills: Everyman: Mining, Metal-craft. Restricted: None. Talents: All are available. KOBOLDS Kobolds are smaller than Goblins, less skillful with arms, and natural born cowards, to boot.

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